Undercover features a new open world map consisting of 109 miles (175 km) of road and a large highway system, making it the largest Need for Speed "world" EA has created so far. The game's environment consists of four boroughs: PalmHarbor, Port Crescent, Gold Coast Mountains, and Sunset Hills. Some boroughs are the same as Need for Speed Most Wanted, just shifted to different positions. These four boroughs make up the city, Tri-City, presumably a city located on GulfCoast. The road system includes four water crossings, going clockwise: the Main Guy Causeway (Ocean Expressway connecting Sunset Hills to Port Crescent via man-made island), the Vale Causeway (Sunset Hills to Palm Harbor), the North T Causeway (Man-made island to Palm Harbor), and the Memorial Tunnel (Port Crescent to Palm Harbor). Undercover also features a new continuous highway system. In previous installments, highways were relatively small circuits concentrated within separate boroughs. In Undercover, the main highway circles Tri-City, with each of the four boroughs sharing a piece of the larger circuit. The longer highway length gives a more realistic shape, with long straight areas, gentle curves, rest areas and large interchanges Lastly, the entire map is open from the start of the game, unlike previous installments where boroughs had to be unlocked.
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